Sunday, 17 February 2013

Enemy Skinned

This week all I achieved was that of skiing my enemy character and the reason for what you might see as lacking in these weeks in terms of production is because I am not very strong at skinning characters and it takes time to adjust to. Below is screenshot of enemy skinned and ready to animate.




further explorations have been declared with my cinematic is the additional factor of modelling futuristic energy powered hover tank to include as part of the patrol in order to have something else to flesh out ratio of elements featured within the scene and in my GDD I do mention the tank and it would present further expansion on that front.


Next week

  • Start production of tank model

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