Its quite emotional when things come to an end and I'm really feeling it now as this fourth milestone is welcomed , but before we go into that I would like to say that everything I intended to add to the Outer Eden game level was added such as the animated doors, fan animating, enemy wave system, soundtrack implementation with no issues apart from the doors at first because I've briefly worked in UDK I had made doors open and close before but I had forgotten how to go about this procedure but eventually it struck me and it worked fine. I will only display the kismet behind enemy wave system but other than that the rest will be clear from this final video of the Outer Eden gameplay sequence video experience.
Milestones Updated
Friday 14th December - Character both modeled and textured
- Game design document complete
- Audio proposal
Friday 15th March - Press pack for Outer Eden
Friday 22nd March - Outer Eden cinematic completed with audio
Friday 19th April - Outer Eden level completed
Friday 26th April - Outer Eden Production Blog conclusion
Only this here blog to do and that is set to be completed next week once I have fully evaluated my entire journey from beginning to end.
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