This is the last time I'll be posting in the year of 2012 as it's Christmas and as I am a great believer in family spirit and joy I'm not going to be committing any time over the festive period towards work. Anyway enough of that nonsense let's get down to business, so this is the first milestone for my game project known as Outer Eden and so far we have a character, game design document and now an audio proposal where I have outlined that the music, sound effects and dialogue will be influenced by that of Mass Effect, Star Wars and other famous titles that feature in the sci-fi genre in ordered to get across the right message to my audience to make my game that little bit more immersive.
Below Displays the milestones for Outer Eden
Friday 14th December - Character both modeled and textured
- Game design document complete
- Audio proposal
Friday 15th March - Press pack for Outer Eden
Friday 22nd March - Outer Eden cinematic completed with audio
Friday 19th April - Outer Eden level completed
Friday 26th April - Outer Eden Production Blog conclusion
I would like to say happy holidays to all
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