Sunday, 9 December 2012

First Milestone Build Up

Here it arrives the final week for me to complete the game design document for my game Outer Eden and as you well know from last week there was still a lot for me to accomplish....in fact it wasn't just the GDD I was expected to complete as I also need to have my character fully finished and by finished I mean texture and ready to roll.

With all that in mind I can safely say it has been a struggle but I did manage to get there as my remaining for sections to my GDD were finished which included Game Art, Technical, Management and Appendices. These sections weren't too hard to complete however finding out business plans from existing companies proved to be a slight downfall, so my business strategies supporting the concept may be lacking.

Moving on as you can see from below images I have fully painted my Armour for the main character and it just requires a head to be wielded to the body...other than painting being inaccurate in places do to my slight of hand I think it captures that futuristic feel my game promotes.








GDD completed sections

  1. Game Overview
  2. Story Setting and Character
  3. Gameplay and Mechanics
  4. Levels
  5. Interface
  6. Audio
  7. Artificial Intelligence
  8. Game Art
  9. Technical
  10. Management
  11.  Appendices

Didn't however propose my audio for Outer Eden due to progress this week being focus around the GDD completion and main character's armour completion which I see to be key factors when completing this cinematic that is to be finished for Friday 22nd March.


Next weeks plan of action


  • Propose Audio
  • First Milestone

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