At this stage I think its time for yet another update on where I am with Outer Eden so far. Firstly I would like to say due to this being in the early stages of my project there isn't anything in terms of visuals I can show you but hopefully by next week I should have further developments on the character model I posted last week.
However, I am proud to announce that I have managed to construct both a game design document plan alongside an all round production plan including milestones in order to make it easier for me to keep on track.
No attempt to begin writing my game design document was approached due to my decision to produce a plan as I think it is essential to have a source such as a plan to build upon. Other elements such as audio have been briefly looked at as I had the chance to start editing voice recordings, but I haven't really formed anything specifically for Outer Eden. During my video session we touched on painting techniques and again nothing has been moulded into Outer Eden.
All in all during the early stages I can see that things are starting to mingle into one another across all areas of the production categories and as the weeks go on you shall start to see this happening as my concept starts to take shape in the distant future.
Unfortunately, that is all I can point out on this post, but I can give you the heads up on what to expect next week.
- Further developments on Character sculpting
- Start to write up my Game Design Document
- Further exploration into voice acting and scripting
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