![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgHG6G_VMm9pSA4RFELDehAEis2f_4vg5YK2sYJuSKv3AmW9vSyZ1UMxyVs8_4cZH8A8EL-lSPnidT56dQzd5si7mAILHyaHZNZhXFuR0z5bqKedpbAm-klBFfXic-iwHORPtaO-fBMrOR_/s400/Business_Card.jpg)
When all of these where created I had to shift back into 3D as so far I had compiled enemy character, main character, vehicle and environment. The only thing I was missing in order to transition Outer Eden into being a 3rd person shooter and yes that is of course the weapon model, which is displayed below alongside the texture map I put together for it.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhmQa3eQbWhVnz_lfu-0Ij9UKb6mA_mcgs21aLHhYdxCStyV322HOrXz1xWFKwMORrfxXWOjMJJTgH4rEdxIRe23O13d7ObuoPDZZe7m-oxweHU-UiQfKWvtPTANQCa5u0L5EDNYl0hdcLR/s400/15.jpg)
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjkdmbuBRFPxxLLdqOFiAb7TQfgPpDzGonEg-8xfItuTw8vwphVlKFspy71H_GzETIAk8clSg9oe5PdvW2O-YYW6kD7_76EU7rQEct8BWJBKGPM52ZzxMyFQC2V2t3yvidpyBH3C82gt8Zw/s200/assualt_rifle_test.jpg)
It's design is influenced by that of Halo's assault rifle with inspiration from the Gears of War lancer for the rear end just because it's design heavily suits Outer Edens appeal, but I have made adjustments to its overall design in terms of the energy powered style instead of using bullets as the Gears lancer and Halo assault rifle have.
Overall this week has been productive even is I didn't feel fully satisfied with my press pack milestone it's still been hit according to plan.
Milestone Update
Friday 22nd March - Outer Eden cinematic completed with audio
Friday 19th April - Outer Eden level completed
Friday 26th April - Outer Eden Production Blog conclusion
Next Week
- Apply animations
- Render Animation
- Compose Soundtrack
- Milestone
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